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Robot Camping

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Devlog

  • Skilltree overhaul and tutorial added
    May 10, 2026 by 0oq0o
    Fixed day-end upgrade UI layout so detail close buttons no longer cover upgrade options. Added direct Buy/Upgrade buttons to upgrade detail cards. Fixed death retry so dying on Day 2 retries Day 2 ins... Continue reading
  • Visuals, ragdoll physics and performance
    May 03, 2026 by 0oq0o
    1
    Update Notes — Ragdoll Pass Trees and enemies now react to the way you hit them. Falling Trees Chopped trees no longer play a canned tip-over animation. The trunk falls in the direction you swung fr... Continue reading
  • QoL updates
    April 30, 2026 by 0oq0o
    Day Duration Scaling Day cycle starts at 10 minutes and scales up to 15 minutes as the island grows Enemy Leash All enemy types (goblin, bear, skeleton, wolf, generic) now have a 30-unit spawn leash... Continue reading
  • Multiplayer added
    April 26, 2026 by 0oq0o#multiplayer
    Using Cloudflare pages was able to get a server running. Each Day is its own instance where you can see other players as ghosts. No other interaction... Continue reading
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