<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>bitstar sandbox Devlog - itch.io</title><link>https://0oq0o.itch.io/bitstar</link><description>A WebGPU-powered 2D sandbox with destructible terrain</description><item><guid>https://0oq0o.itch.io/bitstar/devlog/1558790/new-water-physics-and-performance-improvements</guid><title>New water physics and performance improvements</title><link>https://0oq0o.itch.io/bitstar/devlog/1558790/new-water-physics-and-performance-improvements</link><pubDate>Fri, 19 Jun 2026 23:18:16 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTczNjgzLnBuZw==/400x224%23c/Qeibys.png"/><p>play: https://qabdul.itch.io/bitstar Setup &amp; Dependencies Upgraded packages : TypeScript 5.9 → 6.0.3, Vite 5 → 8, @types/node 20 → 22, @webgpu/types 0.1.70. 0 vulnerabilities. Vite 8 migration...</p>]]></description></item><item><guid>https://0oq0o.itch.io/bitstar/devlog/1357053/agility-and-performance-improvements</guid><title>Agility and performance improvements</title><link>https://0oq0o.itch.io/bitstar/devlog/1357053/agility-and-performance-improvements</link><pubDate>Sat, 07 Feb 2026 15:08:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1NDQ4MTkxLnBuZw==/400x224%23c/Op7qQ2.png"/><p>Agility has been approved so the player now levitates towards different direction providing much better agility throughout the map. Performance was improved but expect some bottlenecks depending on wh...</p>]]></description></item><item><guid>https://0oq0o.itch.io/bitstar/devlog/1341063/added-more-weapons-and-particle-effects</guid><title>Added more weapons and particle effects</title><link>https://0oq0o.itch.io/bitstar/devlog/1341063/added-more-weapons-and-particle-effects</link><pubDate>Sun, 01 Feb 2026 16:32:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MzI3NDMyLnBuZw==/400x224%23c/7GBzP8.png"/><p>Added 2 more weapon modes (press 1, 2 or 3 - 1 is default ) You should also notice enemies and terrain/projectile particles shoot out into the direction they were collided with. This should add some m...</p>]]></description></item><item><guid>https://0oq0o.itch.io/bitstar/devlog/1339759/many-improvement-updates</guid><title>Many improvement updates</title><link>https://0oq0o.itch.io/bitstar/devlog/1339759/many-improvement-updates</link><pubDate>Sun, 01 Feb 2026 03:10:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MzA4NjA1LnBuZw==/400x224%23c/56gp%2BP.png"/><p>Added jumping mechanic changes where it jumps depends on your mouse cursor location and you can now charge jumps to improve cave exploration. Way more new enemies will spawn with different shapes. You...</p>]]></description></item><item><guid>https://0oq0o.itch.io/bitstar/devlog/1330023/improved-water-blocks-and-lighting-underground</guid><title>Improved water blocks and lighting underground</title><link>https://0oq0o.itch.io/bitstar/devlog/1330023/improved-water-blocks-and-lighting-underground</link><pubDate>Mon, 26 Jan 2026 03:27:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1MjAyOTcyLnBuZw==/400x224%23c/wHo6pG.png"/><p>Updated the game with better water block interaction and improved the underground lighting so it&#039;s easier to distinguish between voids and rock underground...</p>]]></description></item></channel></rss>